In programming, an object is a fundamental concept, especially in object-oriented programming (OOP). It represents a real-world entity or an abstract concept that has both state (data or attributes) and behavior (methods or functions).
While data structures store data, objects combine data with the operations that can be performed on that data. This integration is key to OOP’s power, allowing for more organized and reusable code.
Objects are used everywhere:
A common misconception is that objects are just complex data structures. However, the key differentiator is the bundling of behavior. Another challenge is managing object relationships and lifecycle effectively.
Q: What’s the difference between an object and a variable?
A: A variable typically holds a single value, while an object can hold multiple attributes and behaviors.
Q: Is every program object-oriented?
A: No, while OOP is popular, other paradigms like procedural programming exist.
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