Initiative Time Latency refers to the time delay between a player’s input or decision to perform an action and the moment that action is registered and executed within the game environment. It’s a critical factor in the perceived responsiveness of a game.
Several factors contribute to latency:
The total initiative time latency is a sum of these components. Minimizing each part is essential for a fluid experience. For instance, efficient code and optimized game loops reduce processing time, while high-speed hardware and stable internet connections mitigate input and network lag.
Understanding and managing latency is vital in:
Players often confuse latency with performance issues like low frame rates. While related, they are distinct. Optimizing for low latency requires a holistic approach, not just graphical improvements. Some believe latency is solely a network problem, ignoring client-side processing.
For most games, aiming for under 50 milliseconds is considered excellent. Action-intensive games might strive for even lower.
Through code optimization, efficient input handling, predictive algorithms, and careful network synchronization.
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